How to play PenBlow Simulator
Everything you need to win a pen fight by blowing: the rules, every control, and the tricks good players use.
The rules
Blow only YOUR pen. Ram it into rival pens to knock them off the table. If your air moves a rival's pen it is a foul: that player gets one free hit on your pen. Last pen on the table wins.
Players take turns. On your turn you get one blow. Your pen is the only one your air may move: push it into rival pens to knock them off the table. A pen that leaves the table is out, and the last player with a pen on the table wins the match.
Controls
| Action | Key | What it does |
|---|---|---|
| Aim | Mouse | Point at the table just behind your pen, on your side. |
| Breathe in | Right mouse (hold) | Fill your lungs; keep holding when full for a deep breath. |
| Blow | Left mouse (hold) | Blow for as long as you hold. One blow per turn. |
| Short burst | Space | A quick puff for small corrections. |
| Precision | Shift (hold) | Caps your power for a gentle, exact push. |
| Blow power | Mouse wheel or + / - | Sets how hard you blow. |
| Lip shape | Q / E | Q focuses the air into a narrow jet; E widens it. Wide reaches further but empties your lungs faster. |
| Lean | W / S | Lean in closer for more force, sit back for a wider angle. |
| Shift sideways | A / D | Move along your side of the table. |
| Stand up | F | Stand and walk around the table to blow from a better angle. |
| Camera | C, middle mouse drag | Change camera mode or orbit around the table. |
| Chat | Enter | Type in online matches; Esc cancels. |
| Help | H | Shows every control in the game. |
How the blow works
Every blow is simulated as real airflow. Your lungs fill while you hold right mouse, and how hard you blow, how wide your lips are and how close you lean decide how strong the air is when it reaches the pen. Air that hits the table spreads out along it, so aiming just behind your pen gives a clean push.
- Hit the middle of the pen to push it straight.
- Hit one end to spin it: useful to swing a rival off the edge.
- Light pens fly with a small breath; heavy pens need a deep breath but keep their momentum. See the pen guide.
- Round pens roll far; pens with a clip or flat sides slide and stop sooner.
Fouls and free hits
If your air moves a rival's pen, it is a foul and that player gets one free hit on your pen. Collisions are fine: knocking a pen off with your own pen is the whole idea.
Game modes
- Tutorial: a guided first match that explains every control.
- Casual vs bots: 2 to 4 players. Choose Easy, Medium or Hard bots. A match of you against exactly 3 bots pays coins (easy 90, medium 110, hard 140 for a win).
- Practice: a free physics lab with every pen and table surface.
- Private rooms: play online with friends using a 6-letter code, with text and voice chat.
- Ranked: press Find Match to play real players of your level and climb 8 tiers from Bronze to Champion. In ranked every pen plays the same.
Power-ups
In casual matches glowing tokens appear on the table. Slide your pen over one to collect it: Turbo Lungs (a stronger next blow), Heavy Pen, Ice Table and Shockwave. Ranked has no power-ups.